syBR::Game::GUIManager::Vertex Struct Reference

Structure used internally to describe a vertex. More...

List of all members.

Public Attributes

float x
 x coordinate of position
float y
 y coordinate of position
float z
 z coordinate of position
Ogre::uint32 colourDiffuse
 Diffuse colour component.
float u
 u coordinate of texture coordinates
float v
 v coordinate of texture coordinates


Detailed Description

Structure used internally to describe a vertex.

Member Data Documentation

float syBR::Game::GUIManager::Vertex::x

x coordinate of position

float syBR::Game::GUIManager::Vertex::y

y coordinate of position

float syBR::Game::GUIManager::Vertex::z

z coordinate of position

Ogre::uint32 syBR::Game::GUIManager::Vertex::colourDiffuse

Diffuse colour component.

float syBR::Game::GUIManager::Vertex::u

u coordinate of texture coordinates

float syBR::Game::GUIManager::Vertex::v

v coordinate of texture coordinates


The documentation for this struct was generated from the following file:

Copyright © 2008 by Sebastien Frippiat
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008