syBR::map2syBR::Triangle Struct Reference

Triangle. More...

#include <map2syBR.hpp>

List of all members.

Public Attributes

Vector3 vertices [3]
 Vertices of the triangle.
float u [3]
 Texture u coordinates of the vertices.
float v [3]
 Texture v coordinates of the vertices.
std::string texture
 Name of the texture to use.
unsigned long textureId
 Identifier of the texture to use.


Detailed Description

Triangle.

Member Data Documentation

Vector3 syBR::map2syBR::Triangle::vertices[3]

Vertices of the triangle.

float syBR::map2syBR::Triangle::u[3]

Texture u coordinates of the vertices.

float syBR::map2syBR::Triangle::v[3]

Texture v coordinates of the vertices.

std::string syBR::map2syBR::Triangle::texture

Name of the texture to use.

unsigned long syBR::map2syBR::Triangle::textureId

Identifier of the texture to use.


The documentation for this struct was generated from the following file:

Copyright © 2008 by Sebastien Frippiat
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:34 2008