syBR::Game::Actor Member List

This is the complete list of members for syBR::Game::Actor, including all inherited members.

Actor(SceneManager *pManager, const std::string &name, const std::string &sceneName, PhysicsWorld *pPhysicsWorld)syBR::Game::Actor [private]
getName() const syBR::Game::Actor
getPhysicsMass() const syBR::Game::Actor
getPhysicsState() const syBR::Game::Actor
getScale() const syBR::Game::Actor
m_masssyBR::Game::Actor [private]
m_modelNamesyBR::Game::Actor [private]
m_namesyBR::Game::Actor [private]
m_pEntitysyBR::Game::Actor [private]
m_physicssyBR::Game::Actor [private]
m_pManagersyBR::Game::Actor [private]
m_pPhysicsWorldsyBR::Game::Actor [private]
m_pRenderSceneManagersyBR::Game::Actor [private]
m_sceneNamesyBR::Game::Actor [private]
Scene classsyBR::Game::Actor [friend]
SceneNode classsyBR::Game::Actor [friend]
setModel(const std::string &name)syBR::Game::Actor
setPhysicsProperties(const bool affected, const float mass)syBR::Game::Actor
setScale(const Ogre::Vector3 &scale)syBR::Game::Actor
update()syBR::Game::Actor
~Actor()syBR::Game::Actor [private]


Copyright © 2008 by Sebastien Frippiat
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:34 2008