syBR::Core::AABB | Axis-Aligned Bounding Box class |
syBR::InputCore::ActionManager | Base input system class |
syBR::InputCore::ActionManager::ActionCode | Key code or mouse button associated with an action |
syBR::Game::Actor | Scene actor class |
syBR::AudioCore::AudioSystem | Base audio system class |
syBR::map2syBR::Brush | Brush |
syBR::map2syBR::BrushFace | Face of a brush |
syBR::AudioCore::Bufferer | Audio bufferer class |
syBR::Game::Camera | Camera actor class |
syBR::map2syBR::EntityBase | Base class for all entities |
syBR::map2syBR::EntitySolid | Base class for all solid entities i.e. entities with polygons |
syBR::map2syBR::EntityWorld | Main world entity |
syBR::Core::FileSystem | File system management class |
syBR::Core::FileSystem::DirectoryEntry | Directory entry i.e. a file or a sub-directory |
syBR::Game::Game | Game class declaration |
syBR::Game::GUIContainer | GUI container widget class |
syBR::Game::GUIFont | GUI font class |
syBR::Game::GUIFont::CharacterDescriptor | Structure used internally to describe a font character |
syBR::Game::GUIFont::FontDescriptor | Structure used internally to describle a font |
syBR::Game::GUIManager | GUI manager class |
syBR::Game::GUIManager::Descriptor | Structure describing a GUI |
syBR::Game::GUIManager::Quad | Structure describing a quad |
syBR::Game::GUIManager::Vertex | Structure used internally to describe a vertex |
syBR::Game::GUIPicture | GUI picture widget class |
syBR::Game::GUIText | GUI text widget class |
syBR::Game::GUIWidget | GUI widget class |
syBR::Game::InputPlugin | Input plugin class |
syBR::InputCore::InputSystem | Base input system class |
syBR::InputOIS::InputSystem | Base input system class |
syBR::InputCore::KeyboardHandler | Base keyboard handler class |
syBR::InputOIS::KeyboardHandler | Keyboard handler class |
syBR::Core::Logger | Logger class |
syBR::map2syBR::MapHandler | Class responsible for the compilation of a .map file into a syBR .scene file |
syBR::Core::Math | Mathematical constants class |
syBR::Core::MathHelpers | Mathematical helpers operations class |
syBR::Core::Matrix | 4x4 matrix class |
syBR::InputCore::MouseHandler | Base mouse handler class |
syBR::InputOIS::MouseHandler | Base mouse handler class |
syBR::AudioCore::MusicSystem | Base music system class |
syBR::AudioCore::OggVorbisPlayer | Ogg Vorbis player class |
syBR::Game::PhysicsWorld | PhysicsWorld class declaration |
syBR::Game::PhysicsWorld::EntityDescriptor | Entity descriptor |
syBR::Core::Plane | 3D plane class |
syBR::map2syBR::Plane | Double-precision plane |
syBR::Game::Plugin | Base plugin class |
syBR::Game::PluginDescriptor | Base plugin descriptor class |
syBR::InputOIS::PluginDescriptor | OIS input plugin descriptor |
syBR::Game::PluginEntry | Loaded plugin entry |
syBR::Game::PluginManager | Plugin manager class |
syBR::Game::PluginSettings | Plugin settings manager class |
syBR::map2syBR::Polygon | Polygon class |
syBR::Settings::removeNonPluginFiles | Structure used to filter a file list and to keep only filenames which look like plugin names |
syBR::Renderer::RenderSystem | Ogre3D rendering system class |
syBR::Renderer::RenderSystem::DynamicTexture | Structure holding dynamic texture informations |
syBR::Game::Scene | Scene class |
syBR::Game::SceneManager | Scene manager class |
syBR::Game::SceneNode | Scene node class |
syBR::Game::ScriptExposer | Script exposer class |
syBR::Game::ScriptManager | Script manager class |
syBR::Settings::SettingsManager | Settings management class |
SettingsUI | |
syBR::map2syBR::TextureManager | Texture manager |
syBR::map2syBR::Triangle | Triangle |
syBR::Core::Vector2D | 2D vector class |
syBR::map2syBR::Vector3 | Double-precision three-dimension vector |
syBR::Core::Vector3D | 3D vector class |
syBR::map2syBR::Vertex | Polygon vertex class |
syBR::Game::Viewport | Viewport actor class |
syBR::Core::XMLFile | XML file class |
syBR::Core::XMLNode | XML node class |