GUIFont(const std::string &name, Core::Logger *pLogger) | syBR::Game::GUIFont | |
load() | syBR::Game::GUIFont | |
m_characters | syBR::Game::GUIFont | [private] |
m_descriptor | syBR::Game::GUIFont | [private] |
m_loaded | syBR::Game::GUIFont | [private] |
m_name | syBR::Game::GUIFont | [private] |
m_pLogger | syBR::Game::GUIFont | [private] |
m_textureName | syBR::Game::GUIFont | [private] |
render(const std::string &text, const Ogre::Vector2 &position, float size, const Ogre::ColourValue &color, std::vector< GUIManager::Quad > &renderList) | syBR::Game::GUIFont | |
~GUIFont() | syBR::Game::GUIFont | [virtual] |
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008