syBR::Game::GUIManager Member List

This is the complete list of members for syBR::Game::GUIManager, including all inherited members.

convertOgreColour(const Ogre::ColourValue &colour) const syBR::Game::GUIManager [private]
createHardwareBuffer(size_t vertexCount)syBR::Game::GUIManager [private]
disable(const std::string &name)syBR::Game::GUIManager
enable(const std::string &name)syBR::Game::GUIManager
getFont(const std::string &name) const syBR::Game::GUIManager
getLogger()syBR::Game::GUIManager
GUIManager(Core::Logger *pLogger)syBR::Game::GUIManager
hasLogger() const syBR::Game::GUIManager
initializeRendering()syBR::Game::GUIManager [private]
load(const std::string &name, const std::string &filename, const RenderPosition position)syBR::Game::GUIManager
loadFont(const std::string &name)syBR::Game::GUIManager
m_currentBufferUnderUsedFrameCountsyBR::Game::GUIManager [private]
m_hardwareBuffersyBR::Game::GUIManager [private]
m_hardwareBufferSizesyBR::Game::GUIManager [private]
m_mapFontssyBR::Game::GUIManager [private]
m_pLoggersyBR::Game::GUIManager [private]
m_pRenderSceneManagersyBR::Game::GUIManager [private]
m_pRenderSystemsyBR::Game::GUIManager [private]
m_renderOperationsyBR::Game::GUIManager [private]
m_texelOffsetsyBR::Game::GUIManager [private]
m_textureAddressingModesyBR::Game::GUIManager [private]
m_textureAlphaBlendingModesyBR::Game::GUIManager [private]
m_textureColourBlendingModesyBR::Game::GUIManager [private]
m_vDisabledGUIssyBR::Game::GUIManager [private]
m_vEnabledGUIssyBR::Game::GUIManager [private]
MAX_UNDER_USED_BUFFER_FRAME_COUNTsyBR::Game::GUIManager [private, static]
render(GUIContainer *pRootWidget)syBR::Game::GUIManager [private]
RenderPosition enum namesyBR::Game::GUIManager
renderQueueEnded(Ogre::uint8 id, const Ogre::String &invocation, bool &repeatThisQueue)syBR::Game::GUIManager
renderQueueStarted(Ogre::uint8 id, const Ogre::String &invocation, bool &skipThisQueue)syBR::Game::GUIManager
RP_AFTER_BACKGROUND enum valuesyBR::Game::GUIManager
RP_AFTER_FOREGROUND enum valuesyBR::Game::GUIManager
RP_BEFORE_BACKGROUND enum valuesyBR::Game::GUIManager
RP_BEFORE_FOREGROUND enum valuesyBR::Game::GUIManager
RP_COUNT enum valuesyBR::Game::GUIManager
save() const syBR::Game::GUIManager
~GUIManager()syBR::Game::GUIManager


Copyright © 2008 by Sebastien Frippiat
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008