| getHeight() const | syBR::Game::Viewport | |
| getLeft() const | syBR::Game::Viewport | |
| getName() const | syBR::Game::Viewport | |
| getTop() const | syBR::Game::Viewport | |
| getWidth() const | syBR::Game::Viewport | |
| m_name | syBR::Game::Viewport | [private] |
| m_pRenderSceneManager | syBR::Game::Viewport | [private] |
| m_pViewport | syBR::Game::Viewport | [private] |
| m_zOrder | syBR::Game::Viewport | [private] |
| Scene class | syBR::Game::Viewport | [friend] |
| setBackgroundColor(const float r, const float g, const float b) | syBR::Game::Viewport | |
| setCamera(const std::string &name) | syBR::Game::Viewport | |
| setPosition(const float top, const float left) | syBR::Game::Viewport | |
| setSize(const float width, const float height) | syBR::Game::Viewport | |
| Viewport(const std::string &name, const int zOrder, const std::string cameraName) | syBR::Game::Viewport | [private] |
| ~Viewport() | syBR::Game::Viewport | [private] |
Copyright © 2008 by Sebastien Frippiat

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:34 2008