getHeight() const | syBR::Game::Viewport | |
getLeft() const | syBR::Game::Viewport | |
getName() const | syBR::Game::Viewport | |
getTop() const | syBR::Game::Viewport | |
getWidth() const | syBR::Game::Viewport | |
m_name | syBR::Game::Viewport | [private] |
m_pRenderSceneManager | syBR::Game::Viewport | [private] |
m_pViewport | syBR::Game::Viewport | [private] |
m_zOrder | syBR::Game::Viewport | [private] |
Scene class | syBR::Game::Viewport | [friend] |
setBackgroundColor(const float r, const float g, const float b) | syBR::Game::Viewport | |
setCamera(const std::string &name) | syBR::Game::Viewport | |
setPosition(const float top, const float left) | syBR::Game::Viewport | |
setSize(const float width, const float height) | syBR::Game::Viewport | |
Viewport(const std::string &name, const int zOrder, const std::string cameraName) | syBR::Game::Viewport | [private] |
~Viewport() | syBR::Game::Viewport | [private] |
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:34 2008