getNext() const | syBR::map2syBR::Vertex | |
getTextureName() const | syBR::map2syBR::Vertex | |
getTextureU() const | syBR::map2syBR::Vertex | |
getTextureV() const | syBR::map2syBR::Vertex | |
getVector() const | syBR::map2syBR::Vertex | |
m_pNext | syBR::map2syBR::Vertex | [private] |
m_textureName | syBR::map2syBR::Vertex | [private] |
m_textureU | syBR::map2syBR::Vertex | [private] |
m_textureV | syBR::map2syBR::Vertex | [private] |
m_vector | syBR::map2syBR::Vertex | [private] |
setNext(Vertex *pNext) | syBR::map2syBR::Vertex | |
setTextureName(const std::string &name) | syBR::map2syBR::Vertex | |
setTextureUV(const double u, const double v) | syBR::map2syBR::Vertex | |
setVector(const Vector3 &vector) | syBR::map2syBR::Vertex | |
Vertex() | syBR::map2syBR::Vertex | |
~Vertex() | syBR::map2syBR::Vertex |
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:34 2008