| getNext() const | syBR::map2syBR::Vertex | |
| getTextureName() const | syBR::map2syBR::Vertex | |
| getTextureU() const | syBR::map2syBR::Vertex | |
| getTextureV() const | syBR::map2syBR::Vertex | |
| getVector() const | syBR::map2syBR::Vertex | |
| m_pNext | syBR::map2syBR::Vertex | [private] |
| m_textureName | syBR::map2syBR::Vertex | [private] |
| m_textureU | syBR::map2syBR::Vertex | [private] |
| m_textureV | syBR::map2syBR::Vertex | [private] |
| m_vector | syBR::map2syBR::Vertex | [private] |
| setNext(Vertex *pNext) | syBR::map2syBR::Vertex | |
| setTextureName(const std::string &name) | syBR::map2syBR::Vertex | |
| setTextureUV(const double u, const double v) | syBR::map2syBR::Vertex | |
| setVector(const Vector3 &vector) | syBR::map2syBR::Vertex | |
| Vertex() | syBR::map2syBR::Vertex | |
| ~Vertex() | syBR::map2syBR::Vertex |
Copyright © 2008 by Sebastien Frippiat

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:34 2008