syBR::Game::PhysicsWorld Member List

This is the complete list of members for syBR::Game::PhysicsWorld, including all inherited members.

addBoxEntity(const std::string &name, const float mass, const Ogre::Vector3 &initialPosition, const Ogre::Quaternion &initialOrientation, const Ogre::Vector3 &bounds)syBR::Game::PhysicsWorld
addCameraEntity(const std::string &name, const float mass, const Ogre::Vector3 &initialPosition, const Ogre::Quaternion &initialOrientation, const float sphereRadius)syBR::Game::PhysicsWorld
addWorldEntity(const std::string &name, const Ogre::MeshPtr &pWorldMesh)syBR::Game::PhysicsWorld
getEntityTransform(const std::string &name, Ogre::Vector3 &position, Ogre::Quaternion &orientation)syBR::Game::PhysicsWorld
m_mapEntitiessyBR::Game::PhysicsWorld [private]
m_mapEntities2syBR::Game::PhysicsWorld [private]
m_pBroadphasesyBR::Game::PhysicsWorld [private]
m_pConfigurationsyBR::Game::PhysicsWorld [private]
m_pDispatchersyBR::Game::PhysicsWorld [private]
m_pDynamicsWorldsyBR::Game::PhysicsWorld [private]
m_pManagersyBR::Game::PhysicsWorld [private]
m_pSolversyBR::Game::PhysicsWorld [private]
PhysicsWorld(SceneManager *pManager)syBR::Game::PhysicsWorld
removeEntity(const std::string &name)syBR::Game::PhysicsWorld
update(const float timeSinceLastUpdate)syBR::Game::PhysicsWorld
updateCameraEntity(const std::string &name, const Ogre::Vector3 &initialPosition, const Ogre::Quaternion &initialOrientation)syBR::Game::PhysicsWorld
~PhysicsWorld()syBR::Game::PhysicsWorld


Copyright © 2008 by Sebastien Frippiat
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008