createDynamicTexture(const std::string &name, const unsigned int width, const unsigned int height) | syBR::Renderer::RenderSystem | |
createOverlay(const std::string &name, const std::string &material, const bool dynamicTextureMaterial, const float x, const float y, const float width, const float height) | syBR::Renderer::RenderSystem | |
deleteDynamicTexture(const std::string &name) | syBR::Renderer::RenderSystem | |
deleteOverlay(const std::string &name) | syBR::Renderer::RenderSystem | |
getOgre() const | syBR::Renderer::RenderSystem | |
getRenderWindow() const | syBR::Renderer::RenderSystem | |
getSceneManager() const | syBR::Renderer::RenderSystem | |
getSingleton() | syBR::Renderer::RenderSystem | [static] |
getStatus() const | syBR::Renderer::RenderSystem | |
getWindowHandle() const | syBR::Renderer::RenderSystem | |
initialize(const bool sceneManager) | syBR::Renderer::RenderSystem | |
initializeSingleton(const std::string &ogreLogPrefix, Core::Logger *pLogger) | syBR::Renderer::RenderSystem | [static] |
loadTexture(const std::string &texture) | syBR::Renderer::RenderSystem | |
m_mapDynamicTextures | syBR::Renderer::RenderSystem | [private] |
m_mapOverlays | syBR::Renderer::RenderSystem | [private] |
m_pLogger | syBR::Renderer::RenderSystem | [private] |
m_pLogManager | syBR::Renderer::RenderSystem | [private] |
m_pOgre | syBR::Renderer::RenderSystem | [private] |
m_pOgreCamera | syBR::Renderer::RenderSystem | [private] |
m_pOgreViewport | syBR::Renderer::RenderSystem | [private] |
m_pOgreWindow | syBR::Renderer::RenderSystem | [private] |
m_pSceneManager | syBR::Renderer::RenderSystem | [private] |
m_status | syBR::Renderer::RenderSystem | [private] |
present() | syBR::Renderer::RenderSystem | |
RenderSystem(const std::string &ogreLogPrefix, Core::Logger *pLogger) | syBR::Renderer::RenderSystem | [private] |
sm_pSingleton | syBR::Renderer::RenderSystem | [private, static] |
terminateSingleton(Core::Logger *pLogger) | syBR::Renderer::RenderSystem | [static] |
update() | syBR::Renderer::RenderSystem | |
updateDynamicTexture(const std::string &name, const unsigned char *data, const unsigned int dataRowStride) | syBR::Renderer::RenderSystem | |
~RenderSystem() | syBR::Renderer::RenderSystem | [private] |