#include <map2syBR.hpp>
Public Attributes | |
Vector3 | vertices [3] |
Vertices of the triangle. | |
float | u [3] |
Texture u coordinates of the vertices. | |
float | v [3] |
Texture v coordinates of the vertices. | |
std::string | texture |
Name of the texture to use. | |
unsigned long | textureId |
Identifier of the texture to use. |
Vertices of the triangle.
float syBR::map2syBR::Triangle::u[3] |
Texture u coordinates of the vertices.
float syBR::map2syBR::Triangle::v[3] |
Texture v coordinates of the vertices.
std::string syBR::map2syBR::Triangle::texture |
Name of the texture to use.
unsigned long syBR::map2syBR::Triangle::textureId |
Identifier of the texture to use.
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:34 2008