#include <map2syBR.hpp>
Public Attributes | |
| Vector3 | vertices [3] |
| Vertices of the triangle. | |
| float | u [3] |
| Texture u coordinates of the vertices. | |
| float | v [3] |
| Texture v coordinates of the vertices. | |
| std::string | texture |
| Name of the texture to use. | |
| unsigned long | textureId |
| Identifier of the texture to use. | |
Vertices of the triangle.
| float syBR::map2syBR::Triangle::u[3] |
Texture u coordinates of the vertices.
| float syBR::map2syBR::Triangle::v[3] |
Texture v coordinates of the vertices.
| std::string syBR::map2syBR::Triangle::texture |
Name of the texture to use.
| unsigned long syBR::map2syBR::Triangle::textureId |
Identifier of the texture to use.
Copyright © 2008 by Sebastien Frippiat

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:34 2008