#include <Plugin.hpp>

Public Member Functions | |
| InputPlugin (InputSystem *pInputSystem) | |
| Constructor. | |
| ~InputPlugin () | |
| Destructor. | |
| InputSystem * | getInputSystem () |
| Get the input system. | |
Protected Attributes | |
| InputSystem * | m_pInputSystem |
| Input system of the plugin. | |
| syBR::Game::InputPlugin::InputPlugin | ( | InputSystem * | pInputSystem | ) |
Constructor.
| pInputSystem | Plugin-specific input system |
| syBR::Game::InputPlugin::~InputPlugin | ( | ) |
Destructor.
| InputSystem * syBR::Game::InputPlugin::getInputSystem | ( | ) |
Get the input system.
InputSystem* syBR::Game::InputPlugin::m_pInputSystem [protected] |
Input system of the plugin.
The pointer is assumed to remain always valid, it is initialized by the constructor
Copyright © 2008 by Sebastien Frippiat

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008