#include <Plugin.hpp>
Public Member Functions | |
InputPlugin (InputSystem *pInputSystem) | |
Constructor. | |
~InputPlugin () | |
Destructor. | |
InputSystem * | getInputSystem () |
Get the input system. | |
Protected Attributes | |
InputSystem * | m_pInputSystem |
Input system of the plugin. |
syBR::Game::InputPlugin::InputPlugin | ( | InputSystem * | pInputSystem | ) |
Constructor.
pInputSystem | Plugin-specific input system |
syBR::Game::InputPlugin::~InputPlugin | ( | ) |
Destructor.
InputSystem * syBR::Game::InputPlugin::getInputSystem | ( | ) |
Get the input system.
InputSystem* syBR::Game::InputPlugin::m_pInputSystem [protected] |
Input system of the plugin.
The pointer is assumed to remain always valid, it is initialized by the constructor
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008