Classes | |
class | Game |
Game class declaration. More... | |
class | GUIContainer |
GUI container widget class. More... | |
class | GUIFont |
GUI font class. More... | |
class | GUIManager |
GUI manager class. More... | |
class | GUIPicture |
GUI picture widget class. More... | |
class | GUIText |
GUI text widget class. More... | |
class | GUIWidget |
GUI widget class. More... | |
class | PhysicsWorld |
PhysicsWorld class declaration. More... | |
class | Plugin |
Base plugin class. More... | |
class | InputPlugin |
Input plugin class. More... | |
class | PluginDescriptor |
Base plugin descriptor class. More... | |
struct | PluginEntry |
Loaded plugin entry. More... | |
class | PluginManager |
Plugin manager class. More... | |
class | PluginSettings |
Plugin settings manager class. More... | |
class | Actor |
Scene actor class. More... | |
class | Camera |
Camera actor class. More... | |
class | Scene |
Scene class. More... | |
class | SceneManager |
Scene manager class. More... | |
class | SceneNode |
Scene node class. More... | |
class | Viewport |
Viewport actor class. More... | |
class | ScriptExposer |
Script exposer class. More... | |
class | ScriptManager |
Script manager class. More... | |
Typedefs | |
typedef const PluginDescriptor *(* | funcGetPluginDescriptor )() |
Type of the getPluginDescriptor function used to retrieve (as says its name) the descriptor of the plugin being loaded. |
typedef const PluginDescriptor*(* syBR::Game::funcGetPluginDescriptor)() |
Type of the getPluginDescriptor function used to retrieve (as says its name) the descriptor of the plugin being loaded.
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008