- Member syBR::Core::FileSystem::readDirectoryContent (const std::string &location, const std::string &relativeLocation, const bool recursive, DirectoryEntryList &content)
- Use FindFirstFile and other functions under WIN32 to allow compilation with other compilers than MingW
- Member syBR::Game::Game::loadPlugins ()
- Audio and network plugins
- Member syBR::Game::Game::unloadPlugins ()
- Audio and network plugins
- Member syBR::Game::Game::executeUpdateScripts ()
- : put this in the ScriptManager
- Member syBR::Game::Game::executeUpdateScripts ()
- : pre-compile function calls (?)
- Member syBR::Game::PhysicsWorld::PhysicsWorld (SceneManager *pManager)
- use a better world AAB
- Member syBR::Game::ScriptManager::squirrelPrint (HSQUIRRELVM squirrel_vm, const char *format,...)
- Use a logger, and remove the iostream inclusion
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008