#include "../../../shared/src/syBR.hpp"
#include "../../../renderer/src/RenderSystem.hpp"
#include "../gameShared.hpp"
#include <string>
#include <map>
#include <OgreRenderQueueListener.h>
#include <OgreVector2.h>
#include <OgreColourValue.h>
#include <OgreBlendMode.h>
#include <OgreTextureUnitState.h>
#include <OgreRenderOperation.h>
Namespaces | |
namespace | syBR |
namespace | syBR::Core |
namespace | syBR::Game |
Classes | |
class | syBR::Game::GUIManager |
GUI manager class. More... | |
struct | syBR::Game::GUIManager::Quad |
Structure describing a quad. More... | |
struct | syBR::Game::GUIManager::Descriptor |
Structure describing a GUI. More... | |
struct | syBR::Game::GUIManager::Vertex |
Structure used internally to describe a vertex. More... |
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:32 2008