#include <GUIManager.hpp>
Public Attributes | |
| Ogre::Vector2 | position |
| Position of the quad. | |
| Ogre::Vector2 | size |
| Size of the quad. | |
| Ogre::Vector2 | textureCoordinates [4] |
| Texture coordinates of the corners of the quad. | |
| std::string | texture |
| Name of the texture to be used. | |
| Ogre::ColourValue | colour [4] |
| Colour of the corners of the quad. | |
| Ogre::Vector2 syBR::Game::GUIManager::Quad::position |
Position of the quad.
| Ogre::Vector2 syBR::Game::GUIManager::Quad::size |
Size of the quad.
| Ogre::Vector2 syBR::Game::GUIManager::Quad::textureCoordinates[4] |
Texture coordinates of the corners of the quad.
| std::string syBR::Game::GUIManager::Quad::texture |
Name of the texture to be used.
| Ogre::ColourValue syBR::Game::GUIManager::Quad::colour[4] |
Colour of the corners of the quad.
Copyright © 2008 by Sebastien Frippiat

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008