syBR::Game::GUIManager::Quad Struct Reference

Structure describing a quad. More...

#include <GUIManager.hpp>

List of all members.

Public Attributes

Ogre::Vector2 position
 Position of the quad.
Ogre::Vector2 size
 Size of the quad.
Ogre::Vector2 textureCoordinates [4]
 Texture coordinates of the corners of the quad.
std::string texture
 Name of the texture to be used.
Ogre::ColourValue colour [4]
 Colour of the corners of the quad.


Detailed Description

Structure describing a quad.

Member Data Documentation

Ogre::Vector2 syBR::Game::GUIManager::Quad::position

Position of the quad.

Ogre::Vector2 syBR::Game::GUIManager::Quad::size

Size of the quad.

Ogre::Vector2 syBR::Game::GUIManager::Quad::textureCoordinates[4]

Texture coordinates of the corners of the quad.

std::string syBR::Game::GUIManager::Quad::texture

Name of the texture to be used.

Ogre::ColourValue syBR::Game::GUIManager::Quad::colour[4]

Colour of the corners of the quad.


The documentation for this struct was generated from the following file:

Copyright © 2008 by Sebastien Frippiat
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008