#include <GUIManager.hpp>
Public Attributes | |
Ogre::Vector2 | position |
Position of the quad. | |
Ogre::Vector2 | size |
Size of the quad. | |
Ogre::Vector2 | textureCoordinates [4] |
Texture coordinates of the corners of the quad. | |
std::string | texture |
Name of the texture to be used. | |
Ogre::ColourValue | colour [4] |
Colour of the corners of the quad. |
Ogre::Vector2 syBR::Game::GUIManager::Quad::position |
Position of the quad.
Ogre::Vector2 syBR::Game::GUIManager::Quad::size |
Size of the quad.
Ogre::Vector2 syBR::Game::GUIManager::Quad::textureCoordinates[4] |
Texture coordinates of the corners of the quad.
std::string syBR::Game::GUIManager::Quad::texture |
Name of the texture to be used.
Ogre::ColourValue syBR::Game::GUIManager::Quad::colour[4] |
Colour of the corners of the quad.
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008