#include <GUIManager.hpp>
Public Attributes | |
std::string | name |
Name of the GUI. | |
std::string | filename |
Filename of the GUI. | |
Core::XMLFile * | pXMLFile |
GUI XML definition file. | |
GUIContainer * | pRootWidget |
GUI root component. | |
Ogre::uint8 | renderQueue |
Identifier of the rendering queue, see load(). | |
bool | renderBehind |
true if it must be renderer at the back of the rendering queue, false otherwise |
std::string syBR::Game::GUIManager::Descriptor::name |
Name of the GUI.
std::string syBR::Game::GUIManager::Descriptor::filename |
Filename of the GUI.
GUI XML definition file.
GUI root component.
Ogre::uint8 syBR::Game::GUIManager::Descriptor::renderQueue |
Identifier of the rendering queue, see load().
true if it must be renderer at the back of the rendering queue, false otherwise
Copyright © 2008 by Sebastien Frippiat
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 License.
Last modified Tue Dec 30 17:57:33 2008